About This Game MORDHAU is a medieval first & third person multiplayer slasher. Enter a hectic battlefield of up to 64 players as a mercenary in a fictional, but realistic world, where you will get to experience the brutal and satisfying melee combat that will have you always coming back for more.Features: Massive battles: From small-scale engagements to 64-player all-out war in modes such as Frontline and Battle Royale. Cooperative & offline play: Fight waves of enemies alongside your friends in the cooperative Horde mode, or practice your skills offline against AI. Free-form melee and ranged combat: Gain complete control over your character and attacks and develop your unique style. In-depth character customization: Sculpt your face, create your weapon from parts, and pick out individual pieces of armor to create the perfect warrior. Huge arsenal of weapons & equipment: Take on enemies with a greatsword, rain arrows from above, or even sit back and build fortifications. Fight anywhere: Experience cavalry charges, fight on ladders, and operate siege engines such as the catapult and ballista. Visceral and gory combat: Feel the impact of every blow, and send limbs flying as you wreak havoc upon your foes. (Blood & gore are optional) Believable fights: A game where fights look believable, MORDHAU strikes a balance between gameplay and realism. 7aa9394dea Title: MORDHAUGenre: Action, IndieDeveloper:TriternionPublisher:TriternionRelease Date: 29 Apr, 2019 MORDHAU Free Offline mordhau server. mordhau windows server. mordhau quiver. mordhau fps. mordhau key mmoga. mordhau engineer class. mordhau ultrawide. mordhau 3rd or 1st person. mordhau australian servers. mordhau lute controls. mordhau horse. mordhau ps4 free. mordhau unplayable. mordhau 3rd person gameplay. mordhau sea server. mordhau patch notes may 15th. mordhau ninja. mordhau pc tipps. mordhau gameplay fr. mordhau uninstalled itself. mordhau patch notes may 15. mordhau avis. mordhau release timer. mordhau steam charts. mordhau female characters. mordhau pc tips and tricks. mordhau macos. mordhau pc optimization. mordhau on mac. mordhau download. mordhau free spectate. mordhau patch 16. mordhau not starting. mordhau pc cost. games like mordhau for ps4. mordhau 5v5. mordhau pc sistem gereksinimleri. mordhau instant gaming. mordhau download size steam. mordhau free money. mordhau 970m. mordhau asia. mordhau key free. mordhau g2a. mordhau kick player. mordhau 3rd person fov. mordhau pc game torrent. mordhau pc steam. mordhau alpha torrent. mordhau supporter pack. mordhau demo. mordhau price. mordhau new maps. mordhau king helmet. mordhau cheats. mordhau for free. mordhau pc gaming wiki. mordhau xp hack. mordhau (2019) pc. mordhau 240 vs. mordhau india. mordhau windows 7. mordhau pc prix. mordhau post release. mordhau 60k helmet. mordhau 4 pack. mordhau builds. mordhau supporter pack not working. mordhau money cheat. mordhau release trailer. mordhau offline. mordhau servers. mordhau on console. mordhau 3rd person. mordhau ps4 prix. mordhau pommel throw. mordhau xp cheat. mordhau key for steam. mordhau execution. mordhau downloadha. mordhau mac os For existing players:Yes, it is rage inducing. Yes, that sword did hit you. "How?" very easily, you didn't block it. Player with maul wondering how they lost to a player with a training sword? All weapons are different. Each with their own speeds. Yes, some weapons hit harder than others. Some are longer than others and yes that guy on your team blind firing the catapult DOES deserve to die, no one will blame you if that player was to disappear. You must accept that 80% of the time, you are the one who messed up. There is that 20% due to internet connectivity and sometimes lack of hit registration (Seen players complain but never happened to me). If you ever struggle when playing, try out third person. You might find yourself surviving 3 vs 1 encounters. Also, try to create custom classes and look at the weapon stats. Also, there is an offline mode you can use to practise against AI.For potential buyers:If you anger easily or prone to rage quit, then this game isn't for you.It is rage inducing and you will question half the hits you take\/inflict. But in a 32 vs 32 match it is very chaotic. Allies and enemies charging into one another and then immediately stopping because they really want to protect their Kill Death ratio. That lute player somehow playing Metallica... There is a lot to take in. A load of unique classes as well as a class creation system. You want to have 3 lutes on your person at all time? Go for it. Gameplay: The weapon combat is great using your mouse and avatar to make swings hit faster or slower. The various strengths of each weapons. For example, spears are better at stabbing than for swinging. Weapons will collide with surfaces which will stop their momentum. Parry\u2019s and feints are available allowing you to psyche out your opponent. Armour affects your movement and overall damage you can take. Armour is located on three areas: Head, Torso and Legs. There is chambering which I do not fully understand and most of the time I\u2019m to mystified by it to realise I should strike back.You can create your own class which is a ton of fun. The system works by having a limited amount of points and every item costing points dependant on strength of item. There is medical equipment you can carry that helps survivability of you or your team. There\u2019s an engineer class that lets you build fortification (Only in specific areas) and ballistae. Engineer tools are available for create your own class. You also have access to perks when creating classes. Bows I do not personally use. Prefer to swing a sword in a hazardous environment than shoot from a safe distance. There\u2019s probably a lot of information I\u2019ve missed, feel free to fact check me.Extra (Just things):There are 3 stages you will go through when fighting larger skirmishes with your allies in MORDHAU.Stage 1: "I'll just use stabs and therefore, won't hurt my allies!"Stage 2: "Whoops sorry! Didn't mean to hit you there!"Stage 3: "Why are you standing within axe-swinging distance?!?! Do you have a death wish?!?"If you see a lute player on the opposite team. Let them pass, they\u2019re likely late for their gathering and deserve the right of way.Now the player base is divided personality wise. You have the tryhards which every game must be a win otherwise the game is\u2665\u2665\u2665\u2665\u2665\u2665 The casual players who will emote and are more likely to be friendly. You will have the new players who can often be found wondering to parts unknown and endangering the wild life (Other players with their dam catapults). You also get the team killing for horses or siege equipment. I like horse as much as anyone, but I\u2019ll dismount for class with a longer weapon than mine and of course if they\u2026 ASK! Yea, no one ask for anything and just expects you to know better? Players complain when they\u2019re killed by anything. I had a guy complain after I killed him with his own throwing axe. Not all players are like this, but you only notice the annoying ones who team kill, disrupt funny moments, etc\u2026Appreciate you reading this.. 10\/10, always behead your enemies after killing them, so they will not rise from the dead.. I saw a guy with an axe, trying to chop a tree, probably to gather wood.Dude. It isn't that kind of a game, I said, while playing the lute beside him.. I threw a sword at a guy I was dueling and it stuck in his arm. The dude then took my sword out of his arm and proceeded to kill me with it.10\/10 Gameplay. Thought it was an amazing game until I found out you can get kicked by the enemy team. Not sure who the bright individual was that programmed that into it, but it's bad. People can literally join your hoard game (basically CoD zombies) and kick you out of it, and not only are you removed from the match that you started but you are not rewarded for your progress in the game and you're temporarily banned from matchmaking.edit:So they fixed my main issue with the game in the latest patch. After looking at all the patch notes for the last few updates, it seems like the devs are doing a pretty good job trying to fix the game as rapidly as possible which is good, though on the other hand this sort of stuff should not have existed at launch.All in all, it is a good game which is kinda clunky right now. There's still work to be done and not all of it makes sense, but it is a really great melee fighting game. I think all things considered the $30 price tag is a little steep and I would say $20 is much more fair a price. I am still not switching to recommended for this review though since I don't think it's actually worth this current price until this game is actually done being fixed.edit2:This is basically my only review on Steam that got any traction and I realize now that allowing comments on here is like opening up the YouTube comments section so I'm getting rid of that. To answer what was posted though:1) I did not request a refund and I don't plan to. I wanted to when I posted the first review but since they are fixing things quickly I'm willing to hang on to it and wait it out.2) I am not recommending it on here because I don't recommend it to my friends irl. I think they should get because I want to play it with them but I also think it's overpriced and if I didn't already own it would be waiting for it to go on sale.3) If you feel the need to brag about how much money you spend on games then you're probably going to feel just fine about buying this at full price. I'm not saying nobody should buy it, I'm talking about whether it is currently a worthwhile purchase compared to other items at the same price. I don't think it stands out in the $30 category.. Chivalry but 100x better. I bought this on the release. I spent days and nights playing it, getting 57 hours in a week. This has took my life over. Really good game though. Patch #4: Patch #04 Changelog. Patch #6 Changelog: Just in case, make sure to restart Steam so that the patch downloads.Patch #06 ChangelogGameplay Spectators can no longer initiate or participate in vote kicks Starting votekicks and casting votes against enemies is no longer possible in team modes Avoiding votekicks by leaving the server is no longer possible Votekicks now need more vote majority to succeed Fixed unlocking getting stuck Fixed high level unlocks staying locked despite reaching the level Added Gothic buckler skin Added Kleines Messer (Cleaver skin) Added Baron’s Cutter (Cleaver skin)Combat Kicks now have more range against active held blocks and recovery. This will significantly increase range of kicks against shields and fist block only (Doesn’t affect parries/timed blocks) Increased kick tracer width slightly (making it more reliable in facehug range) Nerfed chase mechanic slightly - now has a bit less activation range & movement speed bonus upon activation. This will make it weaker mostly against unarmored builds. Increased stab early release by 25ms (this will make all stabs hit very slightly slower)Weapons & Equipment Heater and Kite shield block adjusted, it is now slightly easier to hit around these shields Fixed parry backpedal speed being lower on targe/buckler than regular parry Fixed eveningstar having 5 stamina on hit instead of 10 on stabs Mallet and Blacksmith hammer now have more range Mallet repair ability buffed Deployable ballista can now turn more, has faster ammo replenish and has slightly more health Deployable spikes now have slightly more width, covering more area Toolbox now spawns with 5 out of 6 ammo and now resupplies 6 ammo at ammo boxes instead of 3 Smokes now disable chase mechanicMaps & Gamemodes Frontline capturing & neutralizing is now faster Fixed straw shack roof having no collision on MountainPeak Fixed some icicles Fixed attempt for bug in BR where if you die at warmup 1 second you can get the defeat screen despite respawningNetworking Potential fix for slots not being reserved for existing players on map change Potential fix for server browser not working for some people / not seeing any servers Server browser and matchmaking filters now save properlyVisuals & Misc. Shortspear holster is only on the back Fixed floating weapons in demosAudio Lowered volume of ballista hit soundAI Fixed bots being given too many turds up-front in certain cases, which would cause them to unload the volleys of turd reserves even long after the player leaves the stuck spot Horde bots turds now have AOE damage, nerfing the ability to avoid the horde by camping towers and other places where the horde can’t reach the playerUI Scoreboard now automatically scrolls to always show the player's entry. HOTFIX: Progression: First and foremost an apology to all players from our entire team.The current state of the game is not the one we wanted you to experience at launch. It might sound cliché, but we were not able to keep up with the rapidly growing playerbase in this short amount of time.On the bright side we were able to locate the problems that caused Gold and XP rewards to not be distributed properly, as well as unlocks not working in the Armory. - They should work properly now. We are also currently looking into ways to compensate players for their troubles.Make sure to restart your game so the update gets applied! We are also currently restarting the servers on our end.Additionally we've added some improvements to the Server Browser. You can now filter for a server name or set a ping limit.Our top priority right now is to iron out the stability problems with our Official Servers, as well as bugs with the Matchmaker.Thank you for all your patience despite these issues!. Server Hotfix: We've deployed a server hotfix that should hopefully fix the ping spikes. Thanks for your patience.. Server Browser improvements: You can now temporarily access official Frontline and Horde servers via the Server Browser.Additionally we've added a small dropdown to filter for your preferred gamemodes.Note that the refresh times can take around 10-15 seconds until servers appear. We will address that lack of feedback with an upcoming patch.PS. Since this is a client update, you need to restart the game/Steam.Thanks!
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